![]() Note that these emission sub-steps occur at every simulation step and not per frame. Comparison of smoke inflow quickly rising upwards at different sub-step rates. Number of sub-steps used to reduce gaps in emission of fluid from fast-moving sources. ![]() Use FlowĮnables or disables the flow of fluid, this property is useful for animations to selectively enable andĭisable when fluid is being added to or removed from the domain. In contrast to domain objects, the actual mesh geometry is used for fluid objects. You can place more than one fluid object inside the domain.Īlso make sure that the surface normals are pointing outwards or else they will not simulate GeometryĪll regions of this object that are inside the domain bounding box will be used asĪctual fluid in the simulation. Outflow objects can be animatedĪnd the area where the fluid disappears will follow the object as it moves around. This can be useful in combination withĪn inflow to prevent the whole domain from filling up. The domain (think of a drain or a black hole). OutflowĪny fluid that enters the Bounding Box of this object will be removed from This object will emit fluid into the simulation, like a water tap or base of a fire. Or turns the mesh itself into fluid ( Geometry). Note that the domain will automatically create some smoke to simulate smokeĬontrols if the Flow object either adds ( Inflow), removes ( Outflow),
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |